zombie bust coffin lid


(ronboy) #1

In my map, I want a coffin lid to bust open, and a zombie rise out of it. I already have the coffin lid func_explosive, but how do I get it to bust open when the zombie spawns? :confused:


(Eugeny) #2

Create target_relay, appropriate to it targename.
Allocate target_relay, then func_explosive and press CTRL+K.
Then cause in a script target_relay.


(ronboy) #3

[QUOTE=Eugeny;232768]Create target_relay, appropriate to it targename.
Allocate target_relay, then func_explosive and press CTRL+K.
Then cause in a script target_relay.[/QUOTE]

I did what you said, and now my .aas files won’t work. Maybe I did something wrong…