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  Click here to go to the first staff post in this thread.   Thread: All current ET mapping projects

  1.   This is the last staff post in this thread.   #461
    Software Engineer ducks's Avatar
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    Re: All current ET mapping projects

    Quote Originally Posted by Qualmi View Post
    but after this ill probably stop with mapping. im not that talented i realized.
    When I was younger, I had that realisation too.

    Turns out, it didn't matter. Do what you enjoy doing most.
    Last edited by ducks; 16th Oct 2009 at 16:10. Reason: Fer grammer.

  2. #462
    Answering machine stealth6's Avatar
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    Re: All current ET mapping projects

    I don't think anybody has a talent for mapping lol.
    I can see mothernature now "hmm.... let's give this one uhm *loss of inspiration* MAPPING SKILLZ"

    You just get better at it over time....
    if you take a look at my first maps they were laughable (and never released), but now I can do some alright maps.

  3. #463

    Re: All current ET mapping projects

    Quote Originally Posted by macbeth View Post
    Quote Originally Posted by avoc
    hope we will have it soon
    Currently I can't work on it because my computer died... so, I will have to wait until I get my new comp. Luckily I've made a backup of all the files

  4. #464

    Re: All current ET mapping projects

    we will wait
    sad to heard u have computer problems

  5. #465

    Re: All current ET mapping projects

    Hi This is my new project. Map for 1vs1 or 2vs2. Map name - Frozen Post.





    Last edited by reinsainen; 25th Oct 2009 at 22:18.

  6. #466

    Re: All current ET mapping projects

    dont forget to caulk the outer sides

  7. #467

    Re: All current ET mapping projects

    what is the best program to create a maps? (programs for Windows XP)

  8. #468

    Re: All current ET mapping projects

    Quote Originally Posted by MistaSparkle View Post
    and every time Nail comes in and ruins it

  9. #469

    Re: All current ET mapping projects

    ok... i will try. TY =]

  10. #470
    Answering machine stealth6's Avatar
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    Re: All current ET mapping projects

    make a new topic

  11. #471
    aka big []v[] iwound's Avatar
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    Re: All current ET mapping projects

    Quote Originally Posted by Avoc View Post

    Currently I can't work on it because my computer died... so, I will have to wait until I get my new comp. Luckily I've made a backup of all the files
    Look forward to updates on this. sweet.
    My Custom Levels
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  12. #472

    Re: All current ET mapping projects

    This is one of my projects :

    shortname:trail
    longname: ho chi minh trail

    // Set scenario information
    wm_mapdescription axis " demolish any Allied assault bridges and immobilize their armoured vehicles with Panzerfausts or grenades. do not let them through the trail"
    wm_mapdescription allied "Escort the truck with suplys. Construct the 2 bridges, protect and repair the truck and get the truck so your mates can get their needed suplys."
    wm_mapdescription neutral "The Allies need to get suplys trough the hardest bit of the ho chi minh trail. The Axis can disable and delay the truck with Panzerfausts, grenades, mines or explosives."

    // Axis Objective Descriptions
    wm_objective_axis_desc 1 "Primary Objective:**Prevent the Allies from constructing bridge1"
    wm_objective_axis_desc 2 "Primary Objective:**Prevent the Allied from constructing bridge2"
    wm_objective_axis_desc 3 "Primary Objective:**Disable the Allied truck before it gets trough the trail."
    wm_objective_axis_desc 4 "Primary Objective:**Defend the footbridge."
    wm_objective_axis_desc 5 "Secondary Objective:**Defend the ammostorage."
    wm_objective_axis_desc 6 "Secondary Objective:**Build your Command Post for improved charge times."
    wm_objective_axis_desc 7 "Secondary Objective:**Stop the Allies from constructing a Command Post."

    // Allied Objective Descriptions
    wm_objective_allied_desc 1 "Primary Objective:**Construct bridge1."
    wm_objective_allied_desc 2 "Primary Objective:**construct bridge2"
    wm_objective_allied_desc 3 "Primary Objective:**Cover the truck and get it trough the trail."
    wm_objective_allied_desc 4 "secondary Objective:**Dynamite the secret ammo depot."
    wm_objective_allied_desc 5 "Secondary Objective:**dynamite the footbridge to defend your mates in the end of the trail."
    wm_objective_allied_desc 6 "Secondary Objective:**Stop the Axis from constructing a Command Post."
    wm_objective_allied_desc 7 "Secondary Objective:**Build a Command Post for faster charge times."













    Last edited by twt_thunder; 24th Jan 2010 at 18:49.
    I'm an engineer, lets just asume I'm right...


  13. #473
    Answering machine stealth6's Avatar
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    Re: All current ET mapping projects

    looks pretty cool, but looks very open, try looking for a fps - tis tutorial, I remember seeing something about glider once which is very open, so you could maybe learn something to improve your fps

  14. #474

    Re: All current ET mapping projects

    will put in some hint brushes

    can't make it any less open.. wouldn't be right
    I'm an engineer, lets just asume I'm right...


  15. #475

    Re: All current ET mapping projects

    Quote Originally Posted by thunderpwn View Post










    this really catches the good old vietcong flow. ofc with more detail...

  16. #476

    Re: All current ET mapping projects

    Ia_drang or hamburger hill... early screenshots..




    main objective to blow



    a temple with secrets



    nice athmosphere with buddha on the altar.. be sure to check out this room when beta comes,, there are secrets here to find






    health and ammo




    SMELLS LIKE JUNGLE!!!
    I'm an engineer, lets just asume I'm right...


  17. #477

    Re: All current ET mapping projects

    fire is floating in the air
    radar doesn't fit there.. increase _minlight.

  18. #478

    Re: All current ET mapping projects

    Quote Originally Posted by IndyJones View Post
    fire is floating in the air
    radar doesn't fit there.. increase _minlight.
    good eyes...I'll fix the fire..the radar will be there..
    I'm an engineer, lets just asume I'm right...


  19. #479

    Re: All current ET mapping projects

    seems you have used bledning on the terrain,
    I think it would look nice on the water aswell.. make it more realistic.

    I like jungle maps, not many around..

  20. #480

    Re: All current ET mapping projects

    Quote Originally Posted by ailmanki View Post
    seems you have used bledning on the terrain,
    I think it would look nice on the water aswell.. make it more realistic.

    I like jungle maps, not many around..
    blending on the water... how should i make that??
    I'm an engineer, lets just asume I'm right...


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