Some WIP images from the map that I had to split into two parts. You should be able to click on them to open up the full 1280x1024 sizes on another page.
Going to start some private testing of the revised Mission 2 objectives this week. Mission 3 objectives work fine, but it needs some layout adjustments because of the split. Both maps are still in flux with light, texture, sound, and the amount of detail.
The sad thing about all this, the area in Mission 3 was the first stuff I started back in 2004 when I didn’t know what the hell I was doing. I’ve rebuilt it 6 or 7 times over the years. This makes the second time I’ve had to split the map. Conceptually, Missions 1,2, and 3 were going to be 1 big map. Obviously I still tend to build the damn things too big. So this split will hopefully result in two smaller, better maps.