EasyGen new version with q3map2 support
RTCW 1.4
GTKRadiant 1.2.11
Q3map2Build/Wolfcompile/GTKRadaint compile options
OK, had this working with q3map2 2.2.31 and same setup cept for Radiant 1.2.10.
Problem: Grey checkered Terrain. For some reason I can’t figure it out.
q3map2 is set up correctly.
added mapname to shaderlist.txt
bsp: -meta
vis: normal
light: -fast -super 2
q3map_terrain added to my common.shader
using the shader that easygen output.
worked before:
////////////////
textures//terrain_0
{
q3map_lightmapsamplesize 64
q3map_lightmapaxis z
q3map_texturesize 512 512
q3map_tcGen ivector ( 1280 0 0 ) ( 0 1280 0 )
{
map textures/stone/mxrock0b.jpg
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
tcGen lightmap
}
}
textures//terrain_1
{
q3map_lightmapsamplesize 64
q3map_lightmapaxis z
q3map_texturesize 512 512
q3map_tcGen ivector ( 1280 0 0 ) ( 0 1280 0 )
{
map textures/stone/mxrock2b.jpg
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
tcGen lightmap
}
}
textures//terrain_2
{
q3map_lightmapsamplesize 64
q3map_lightmapaxis z
q3map_texturesize 512 512
q3map_tcGen ivector ( 1280 0 0 ) ( 0 1280 0 )
{
map textures/stone/mxsnow0.jpg
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
tcGen lightmap
}
}
textures//terrain_0to1
{
q3map_lightmapsamplesize 64
q3map_lightmapaxis z
q3map_texturesize 512 512
q3map_tcGen ivector ( 1280 0 0 ) ( 0 1280 0 )
{
map textures/stone/mxrock0b.jpg
}
{
map textures/stone/mxrock2b.jpg
alphaGen vertex
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
tcGen lightmap
}
}
textures//terrain_0to2
{
q3map_lightmapsamplesize 64
q3map_lightmapaxis z
q3map_texturesize 512 512
q3map_tcGen ivector ( 1280 0 0 ) ( 0 1280 0 )
{
map textures/stone/mxrock0b.jpg
}
{
map textures/stone/mxsnow0.jpg
alphaGen vertex
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
tcGen lightmap
}
}
textures//terrain_1to2
{
q3map_lightmapsamplesize 64
q3map_lightmapaxis z
q3map_texturesize 512 512
q3map_tcGen ivector ( 1280 0 0 ) ( 0 1280 0 )
{
map textures/stone/mxrock2b.jpg
}
{
map textures/stone/mxsnow0.jpg
alphaGen vertex
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
tcGen lightmap
}
}
textures//terrain.vertex
{
{
map textures/stone/mxrock0b.jpg
rgbGen vertex
}
}
have tried changeing the .jpg to .tga
I am at a loss since this worked before and I have never had this problem.
tried putting the alpa map (.pcx) in my maps folder and main folder.
UNRELATED:
unknown surfaceparm “slime” // thought it was slime now??
compile in GTKRadiant 1.2.11 does some horrible things using q3map that came with it. using one in a seprate folder.
thanx for any help.