Hi
I have a problem with 2 doors that are visible through 2 “sky-walls” (sky is like a box).
But only the 2 doors are visible, nothing else!
Now with q3map 2.3.31/32 i can see one of the doors in the portalsky too (portalbox is over the room with the door)…
Am i doing anything wrong, or should i replace the portalskyboxs position and rise the walls?
Seeing doors through Sky
Jeppa
(Jeppa)
#1
ydnar
(ydnar)
#2
Don’t use sky walls to block visibility. The sky is drawn behind everything in the scene, including entities that touch several areas and become un-vised.
y
Jeppa
(Jeppa)
#3
… including entities that touch several areas and become un-vised.
This was the tip i was looking for
I redesigned the door-touching walls and made them detail.
Aanyway … that sholdn’t have been different areas , but as it seems they were.