Seeing doors through Sky


(Jeppa) #1

Hi
I have a problem with 2 doors that are visible through 2 “sky-walls” (sky is like a box).
But only the 2 doors are visible, nothing else!
Now with q3map 2.3.31/32 i can see one of the doors in the portalsky too (portalbox is over the room with the door)…
Am i doing anything wrong, or should i replace the portalskyboxs position and rise the walls?


(ydnar) #2

Don’t use sky walls to block visibility. The sky is drawn behind everything in the scene, including entities that touch several areas and become un-vised.

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(Jeppa) #3

… including entities that touch several areas and become un-vised.

This was the tip i was looking for :wink:
I redesigned the door-touching walls and made them detail.
Aanyway … that sholdn’t have been different areas , but as it seems they were. :grin: