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Thread: Tutorials and et mapping resources

  1. #1

    Tutorials and et mapping resources

    Version 1.27 (updated: 7th May 2004)

    Alot of time has been spent by alot of people answering questions here at this forum. The first thing you should do is search the forums before asking your question. Here is a quick list of useful threads on ET mapping. Please take the time to read these threads carefully:

    Online ET Level Designers Reference Manual V1.1

    USEFUL INFORMATION threads

    Map Basic Requirements - http://www.splashdamage.com/forums/s...ead.php?t=1959
    Making an ET map for First Timers - http://www.splashdamage.com/forums/s...ead.php?t=2028
    Command maps in ET - http://www.splashdamage.com/forums/s...ead.php?t=1728
    Command map markers - http://www.splashdamage.com/forums/s...ad.php?t=10235
    Multiple levels to Command maps in ET - http://www.splashdamage.com/forums/s...ead.php?t=2219
    Objflags, what are they? - http://www.splashdamage.com/forums/s...ead.php?t=2196
    Tanks and script_movers - http://www.splashdamage.com/forums/s...ead.php?t=3362
    Single stage construction - http://www.splashdamage.com/forums/s...ead.php?t=4727
    Dynamite objectives - http://www.splashdamage.com/forums/s...ead.php?t=1951
    Forward Spawn points - http://www.splashdamage.com/forums/s...ead.php?t=2491
    how to make a misc_gamemodel (bsp->ase->md3) - http://www.splashdamage.com/forums/s...ead.php?t=2393
    Phong Shading - http://www.splashdamage.com/forums/s...ead.php?t=3599
    Texture alignment on patches - http://www.splashdamage.com/forums/s...ead.php?t=2686
    Planting Trees - http://www.splashdamage.com/forums/s...ead.php?t=9350
    PK3 creation - http://www.splashdamage.com/forums/s...ead.php?t=2044
    Map VO scripts - http://www.splashdamage.com/forums/s...ead.php?t=8321
    Health and Ammo Cabinets - http://www.splashdamage.com/forums/s...ad.php?t=15268
    Converting a BSP to ASE - http://www.splashdamage.com/forums/s...ead.php?t=2393
    How to LOD models in ET - http://www.splashdamage.com/forums/s...ead.php?t=6456
    How to make a Skybox Shader?? - http://www.splashdamage.com/forums/s...ad.php?t=16622
    Custom shader in target_smoke entity - http://www.splashdamage.com/forums/s...ad.php?t=12380

    Region compiling ** VERY USEFUL ** - http://www.splashdamage.com/forums/s...ead.php?t=4537
    Using a batchfile to compile a map - http://www.splashdamage.com/forums/s...ad.php?t=15984
    Easygen Templates - http://www.splashdamage.com/forums/s...ead.php?t=2344
    How to fix SD radiant's full model path problem - http://www.splashdamage.com/forums/s...ead.php?t=3782

    Basic Team doors - http://www.splashdamage.com/forums/s...ead.php?t=2088
    Constructible Team doors - http://www.splashdamage.com/forums/s...ad.php?t=14765
    Destructible Team doors - http://www.splashdamage.com/forums/s...ead.php?t=1692
    Script Mover Team doors - http://www.splashdamage.com/forums/s...ead.php?t=5747

    ETPro Mapping Information

    Objectives outside of the compass - http://www.splashdamage.com/forums/s...ead.php?t=8411
    Changes to Battery Map via new scripting code - http://www.splashdamage.com/forums/s...ead.php?t=6725

    Additional Mapping Resources

    http://www.paposo.com/ - Milkshape Modeling Tutorial for RTCW
    http://www.splashdamage.com/forums/s...ad.php?t=13530 - Collection of WW2 posters
    MD3 tag exporter - www.planetquake.com/simland/files/md3totag.zip
    MD3 tag exporter (Source) - http://www.planetquake.com/simland/f...3totag_src.zip
    http://www.shadowspawn.net/beta/quak...3map2build.htm - Compiler Application/Front-end
    http://www.splashdamage.com/index.ph...ewtopic&t=4805 - Info on a possible place to store screenshots on the net

    Mapping Tutorials

    http://user.tninet.se/~fzo823r/ - Great collection of tutorials and information
    http://www.levelsource.com/redfella/ - General mapping tutorials
    http://www.wolfensteinx.com/surface/tutorials.html - Very good collection of RTCW tutorials
    http://markoweb.free.fr - Various tutorials for ET
    http://www.xezollan.com/swaggers/tut_dyna.html - Image based tutorial on dyno objectives
    http://www.splashdamage.com/forums/s...ead.php?t=2494 - Command post tutorial (No pictures)

    http://www.claudec.com/the_tutorial_..._entries.shtml - Massive list of Q3 tutorials
    http://fps.brainerd.net/Q3Radianthelp.htm
    http://quake3.qeradiant.com/tutorials.shtml - Radiant editor tutorials
    http://www.nibsworld.com/rtcw/ - Various RTCW tutorials
    http://www.planetquake.com/simland/pages/articles.htm - A couple of RTCW scripting tutorials
    http://www.clankiller.com/gtkradianttut/index.php
    http://theburrow.fragland.net/tutorials/index.htm - Various RTCW based tutorials
    http://planetwolfenstein.com/bubbawolf/wolfmapping.html
    http://www.planetwolfenstein.com/tra..._easygen2.html - Easygen (Requires registeration at the TramDesign Site)
    http://www.level-designer.de/ - German Mapping page with over 100 Tutorials and Video-Tutorials for the Quake 3 Engine. BTW its in german as well!

    http://www.forumplanet.com/planetwol...m.asp?fid=6304 - Technical Support forum
    http://www.csis.gvsu.edu/~bickelj/quakin/ - Good step by step guide for building a Q3 map (by Quakin)
    www.3dbuzz.com - Helpful videos for anyone starting out on q3/rtcw/et mapping

    Possible WW2 architecture reference

    http://www.filipstadsbergslag.com/bilder/galleri1.html - Amazing pictures of mine buildings (1-6 Galleries)
    http://www.subbrit.org.uk/
    http://www.ohiotrespassers.com/locations.html
    http://www.awm.gov.au/database/cas.asp - For example do a search on bridges.
    http://www.historylink101.com/1/worl...tern_front.htm
    http://www.historylink101.com/1/worl...tern_front.htm
    http://www.historylink101.com/1/worl...ific_front.htm
    http://directory.google.com/Top/Soci.../World_War_II/
    http://www.mannerheim-line.com/
    http://www.v2rocket.com/start/deployment/wizernes.html
    http://www.wwiidaybyday.com/
    http://www.iwm.org.uk/

    http://site.voila.fr/bunkers
    http://home.hetnet.nl/~thirdreich-bunkers/
    http://www.skalman.nu/third-reich/equipment-bunkers.htm
    http://www.bunkersite.com/
    http://www.matthewdrew.co.uk/atlanti...site/home.html
    http://users.pandora.be/bunkers/

    A while back I spoke to someone called "some guy i know" and asked him if I could use his list of links for textures and resources. Here is the list with updated information from other users on this forum. If you find any of the links below not working please post and let me know and I will remove them. If you can think of anymore links which should be added to this list then please post in this thread.

    Please Note: Always check the copyright information before using other people's textures. I will tidy this thread up every now and then and merge all posts into one.

    Potential Texture & Architecture Sites

    http://www.onnovanbraam.com/index.php?m=blueprints Collection of blueprints
    http://historylink101.net/egypt_1/pic_main.htm Egyptian pictures
    http://aqmd.action-web.net/res/skies.shtml
    http://art.net/Studios/Visual/Jeremy...ure/index.html (occasionally 404s, many royalty-free non-tiling textures)
    http://astronomy.swin.edu.au/pbourke/texture/
    http://brimstone.brimstone.com/quake2/local/env/
    http://desktoppublishing.com/backg-tex.html
    http://digitalcraftsman.com/textureBin/textureBin.htm (many free very high-quality non-tiling textures)
    http://digital-eel.com/surface/files.htm
    http://fps.brainerd.net/fpstextures.htm
    http://freshteam.telefragged.com/tea...eda/arctic.zip (snow and ice textures and skyboxes)
    http://gamefreaks.net/defrag/textures.html
    http://home.telefragged.com/wally/ma.../wallymade.htm
    http://planetquake.com/hfx/textures.html
    http://planetquake.com/lycon/misc.htm
    http://planetquake.com/quint/framedx_en.html#textures
    http://planetquake.com/simland/ ** My site ** (nearly 1000 Q3A; 11 Q3A skyboxes)
    http://shaderlab.com/ ** Ydnar's texture site **
    http://wings.buffalo.edu/AandL/Maecenas/
    http://www.3dcafe.com/asp/textures.asp
    http://www.abandoned-places.com/ (hard to navigate)
    http://www.afflict.net/
    http://www.art.net/~jeremy/photo/public_texture/ (about 800 original royalty-free high-quality non-tiling photo JPEGs)
    http://www.badmeat.com/ (textures in map .pk3s)
    http://www.bc.edu/bc_org/avp/cas/fnart/arch/
    http://www.bitbrush.com/free.html (samples)
    http://www.culturedstone.com/technical/vizable/ (natural and dressed stone, tiling. READ copyright!)
    http://www.crack.com/golgotha/browse.html (60Mb zip, 2000+ public domain textures)
    http://www.dailydesaster.com/eskimo/...k/textures.htm
    http://www.elore.com/elore04.html (hard to navigate, scattered photos)
    http://www.elore.com/Gothic/contents.htm (hard to navigate, scattered photos)
    http://www.eye.box.sk/ (some non-tilable, not powers of 2)
    http://www.greatbuildings.com/gbc/gb...es/gothic.html
    http://www.greatbuildings.com/
    http://www.grsites.com/textures/ (web textures, tileable, many 128x128 JPEGs suitable for Q3A)
    http://www.ibiblio.org/propaganda/ (over 800 512x512 tileable web background textures)
    http://www.imageafter.com/index.php (large, high-quality photos and (non-tiling) textures)
    http://www.medievalarthistory.com (links to medieval architecture sites)
    http://www.marlinstudios.com/ (commercial, tiling)
    http://www.massassi.net/mats/ (JK/MotS mats)
    http://www.newlogicmedia.com/subverse/
    http://www.newyorkcarver.com/cathedrallinks.htm
    http://www.oboylephoto.com/ruins/index.htm (great site for map/texture ideas!)
    http://www.omni-stone.com/Products.html (none tileable)
    http://www.photovault.com/ (photos, none tileable, copyright restricted)
    http://www.photoessentials.com (commercial, photos, none tilable, samples watermarked, good for ideas)
    http://www.pitt.edu/~medart/index.html
    http://www.planethalflife.com/studio/ (8-bit GIF/PCX, 24-bit BMP, tiling)
    http://www.planethalflife.com/wadfather/ (site unnavigable without JavaScript)
    http://www.planetquake.com/baneforge/files.htm (Q3A skins, look under "Misc." for some textures)
    http://www.planetquake.com/bighouse/textures.asp (1000-2000 Q3A, maybe more)
    http://www.planetquake.com/davebulow/textures.htm
    http://www.planetquake.com/ikq/art.htm#ikbaseq3 (Q3A, some CTF, also Q2 textures elsewhere on page)
    http://www.planetquake.com/meanarena/Q3_textures.html (about 300 Q3A tiling, also Q2 at
    http://www.planetquake.com/meanarena/textures.html
    http://www.planetquake.com/mrclean/2dart.shtml (over 180 Q3A, about 60 Q2, tiling; 3 skyboxes)
    http://www.planetquake.com/polycount...s/textures.htm
    http://www.planetquake.com/polycount...nditions.shtml (photos useful as sources for textures. READ conditions of use!)
    http://www.planetquake.com/q3radiant/textures.htm
    http://www.planetquake.com/speedy/textures.htm
    http://www.planetquake.com/warehouse/ (hundreds of Q1, over 100 Q2)
    http://www.planetunreal.com/forest/ (BMP, PCX, UTX, WAL, JPG for various games (mainly Unreal), tiling)
    http://www.planetunreal.com/texturelab/ (tileable GIFs)
    http://www.planetunreal.com/ulukai/ (TGA texture set)
    http://www.planetunreal.com/undulation/textures_n.htm (claimed UTX and BMP, site unnavigable without JavaScript)
    http://www.q-fraggel.de/textures/textures.html
    http://www.quake3world.com/editing/guides-textures.html (links to texture sites, tuts; many broken links)
    http://www.signsofkoth.co.uk/q3textures.html
    http://www.stone-light.com/ (pictures of stone structures and buildings; no textures found)
    http://www.telefragged.com/soup/index2.html (about 15 Q2/Q3A skyboxes; use "512x512" links for Q3A)
    http://www.turbosquid.com/ (free and commercial; requires some searching)
    http://www.hummerdesign.com/et/resources/indy_ark/ (50-60 stills from Indiana Jones and the Raiders of the Lost Ark)
    http://www.planetquake.com/berneyboy/textures.htm 2000 photorealistic textures.

    Skies (environment maps) and possibly textures

    http://amethyst7.gotdoofed.com/env.htm
    http://aqmd.action-web.net/res/skies.shtml
    http://brimstone.brimstone.com/quake2/local/env/
    http://freshteam.telefragged.com/tea...eda/arctic.zip (snow and ice textures and skyboxes)
    http://www.geocities.com/-harlequin-/quake/
    http://www.planetquake.com/speedy/stuff.htm
    http://quake.stuff.gen.nz/
    http://teamhuh.net/raven/Skybox.htm
    http://www.geocities.com/-harlequin-/quake/
    http://www.metacreations.com/products/bryce4
    http://www.planetquake.com/warehouse/custom2.html
    http://www.telefragged.com/soup/envmaps.htm
    http://www.schloerb.com/Dreamscape2/
    http://www.mayang.com/textures/
    http://www.animax.it/

    Texture and other image tutorials and manuals

    http://phong.com/tutorials/
    http://rainworld.com/oe_99/forge/ps_tut/
    http://wastedyouth.org/
    http://www.candeekis.com/alltutorials.html
    http://www.digital-eel.com/surface/text.htm
    http://www.eyeball-design.com/fxzone/tutorial.htm
    http://www.eyeball-design.com/page09.htm
    http://www.eyewire.com/
    http://www.gamasutra.com/features/20010523/hajba_01.htm (reducing "patterning" on tiled textures)
    http://www.gormly.com/ericsfx/
    http://www.grafx-design.com/psp_tut.html
    http://www.gurusnetwork.com/tutorial...hop/index.html
    http://www.handson.nu/
    http://www.heppler.com/shader/
    http://www.loonygames.com/
    http://www.pinoy7.com/psptutorials/default.htm
    http://www.pinoy7.com/tutorials/default.htm
    http://www.planetphotoshop.com/
    http://www.planetquake.com/polycount/cottages/qbranch/
    http://www.qeradiant.com/manual/Q3AS...nual/index.htm
    http://www.quake3world.com/editing/guides-textures.html (links to texture tutorials)
    http://www.soulburn3d.com/

    http://www.german-usa.com/fonts/ German True Type Fonts
    http://actionfx.com/ (Photoshop addons)
    http://pixologic.com/
    http://www.daylongraphics.com/products/leveller/ (commercial terrain builder, demo available)
    http://www.gimp.org/ (free image editor for Linux and Windows)
    http://www.i-tex.de/ (shareware texture creation program with lots of features)
    http://www.metacreations.com/products/bryce4 (commercial, for creating skyboxes)


    Sound Libraries

    http://www.sounddogs.com/ Online sound effects library
    http://www.sfx-gallery.co.uk/ Sound libraries

    Sock
    :moo: z0r
    Last edited by Smooth; 11th Aug 2008 at 14:42.

  2. #2
    All additional links have been added to the top post. If anyone has any useful/reference thread/sites which need to be included in this list then please post a reply with a link. All other posts NOT related to the topic will be deleted, please use the main forum for any general help queries. Thank you.

    Sock
    :moo: ing

  3. #3
    Images of Ruins (among many others):
    A website about Frankfurt am Main during WWII. All text is in German, but just click around. Under "Topographie" on the left you find maps of the city with clickable links to related articles. Under "Krieg und Zerstörung" (War and Destruction) at the top you find lots of photos. You can zoom into most images twice - first by clicking on an image, second by clicking "Bild nochmals vergrößern" (Zoom in again). Click again to go back. At the bottom of most pages you will find a link called "Weitere Beiträge zu verwandten Themen" - click this to see a list of related articles for the current topic.

    Pictures and stats of german tanks and other vehicles:
    Panzer Waffe 1939 - 1945. A website with a list of all German tanks, esp. with their Sd.Kfz. numbers (which helps searching further informations). Additionally photos for nearly all vehicles. The only drawback (for non-Polish speakers) is that texts are in Polish.

    3D-Models of vehicles:
    3D-Models of tanks, s.p.-guns, airplanes and many other. Some are for free. Read (and observe) the License agreement.

    Mapping ideas:
    Articles about the Battle of the Bulge (or in German the "Ardennenoffensive") . A good source for mapping ideas, e.g. http://users.skynet.be/bulgecriba/smith.htm.

    Sounds, photos, videos and other art:
    LeMO (Lebendiges virtuelles Museum Online - animated virtual museum online). Website about German history from 1900 - 2000. All text in German. To get directly to the image/audio/video galleries use the Suche (search) function. Most entries are listed with a date/year, so it should be easy to find WWII related stuff.

    Songs from WWII:
    Songs from WWII (including German folk songs, marshes etc.). Most with lyrics and a .mp3. Some with .midi files. I guess most will know the song "Ob's stürmt oder schneit" (das Panzerlied, the tank song) from the movie "Battle of the Bulge". Remember that some songs might be banned by law in Germany (e.g. the Horst Wessel Lied).

    onwar.com has alot usefullstuff, e.g.:
    Chronological day by day index of WWII
    Maps from WWII
    Tanks of WWII (some with 4-view drawings: front, back, top and side)

    PS: The http://www.skalman.nu/ page has moved to http://www.axishistory.com/

  4. #4
    A note on appendix C - the common textures. The clipmissile texture has the description: "Based on the standard clip brush. Blocks all projectiles."

    But the texture doesn't clip guns and flamerthrowers. You might wan't to add that. If people want to block all weapons its clipweap*

  5. #5

    i found this

    :???: i think this forum should be on the list, i had trouble figuring out how to use this function and the forum helped me alot. http://www.splashdamage.com/index.ph...=shootermortar

  6. #6
    Senior Member seven_dc's Avatar
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    Here you can find perfect pictures of abandoned russian factories etc.
    http://www.abandoned.ru/
    ________
    Lovely Wendie99
    Last edited by seven_dc; 8th Apr 2011 at 19:11.

  7. #7
    texture & architecture

    http://digital-eel.com/surface/files.htm
    http://www.culturedstone.com/technical/vizable/
    http://www.medievalarthistory.com/

    don't work anymore.

    [edit]

    proposal:

    www.findsounds.com
    allows to search for categorized sounds by keywords and after you've chosen
    one you can search for additional sound that are similar to your first one.

  8. #8
    //*Post Edit*\\

    Site in spanish

    Tutorials in spanish. www.hitman007.tk
    daniel.gobae.com

    ^^

  9. #9
    You might want to add this site, its in german, but if you click on various industries on the left, you can click some of the topics above the new section, some great photo sourcing to be had here

    http://www.dubtown.de/

    Zombie
    Frozen goods section, where brains are fresh

  10. #10

  11. #11
    Desert King - delayed due to personal problems.

  12. #12

  13. #13
    could you make a subheading for Scripting tutorials?
    Or a page with script examples?
    Would be very useful
    Desert King - delayed due to personal problems.

  14. #14
    Junior Member Get_It's Avatar
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    [EDITED]Thanks nUllSkillZ for the link [/EDITED]

    Warning! Newbie question! Where can i get SD Radiant ?

    PS: can't enter www.castlewolfenstein.com :\

  15. #15
    Tapir Stalker nUllSkillZ's Avatar
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    There are some useful tutorials at:
    Urban Terror Map Depot: Article / Category / Tutorials

  16. #16
    Tapir Stalker Mr_Tickles's Avatar
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    You can Get_It it at the download page on this site, it's called WolfET_Tool...
    [color=darkred]The Monkey's away for the Summer![/color]
    [color=darkblue]The Mod's Page...[/color]

  17. #17
    I found a (russian?) site with some blueprints, textures and models. I don't know if they're free, maybe someone is able to read and translate the terms.

  18. #18
    Copy the link into the babel fish:
    http://world.altavista.com/

    Select Russian to English

    Or, you could just click on "English" in the top right.

  19. #19
    Junior Member Get_It's Avatar
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    Buttons Tutorial

    WW2 architecture reference
    http://en.wikipedia.org/wiki/World_War_II - many info and links to articles about many world war 2 locations and images.

  20. #20
    Here's an amazing site with information about nearly all WW2 vehicles :
    www.wwiivehicles.com
    While the site may be less helpful with architecture, it should be a boon to mappers creating vehicle prefabs for use in their maps.
    Feed my will to feel this moment, urging me to cross the line
    Reaching out to embrace the random
    Reaching out to embrace whatever may come

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