Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 21 to 40 of 100

Thread: Tutorials and et mapping resources

  1. #21

    French mapping site

    Hi there !

    I'm submitting you a dedicated French mapping site exclusively for Enemy Territory
    site in French
    You can find it here :

    http://easymapping.free.fr/html/

    I hope it will be usefull for french mappers

  2. #22

    Scripting

    can someone explain me how to make scripts i never done it i can read all tutorials but when i all stick it together in .script file it says : scipt error line379 ended script or something that really sucks can anyone help me. and one more thing i would like the e-mail of the guy who made choco jump. when u look at his script ....

    Gr Deathscythe

  3. #23
    http://uk.geocities.com/caldecottlam....com/index.htm i am currently constrution my own site at the moment there is not much but keep watch over the next few weeks
    http://uk.geocities.com/caldecottlam....com/index.htm Freerunning, Martials arts, Downloads, And most important enimy territory, Editing tutorials + lots more to come

  4. #24
    Click my signature's link for 7 or more .maps and .pk3s for tutorials. I created them as normal maps for people to learn in-game while including the .maps for reference on building the seen attributes.
    Readme.txt files explain in detail in most of the packages.
    [beatboxes] my name be e.b. and played E.T. when I had time and this was my ryhme [/beatboxes]

  5. #25

    .script file help; map name: addiction

    First a big thanks to all those who have answered other people's questions, and in turn answering mine as I search these forums. I 've been working for a little over a month on my map name: addiction, and am ready for my clan to start trying out its multiplayer dynamics. I now have a script file tat is only partially working, i.e. you pick up all three of the objectives and return them, but I don't have it set up that the map ends when all three objectives are returned. I was hoping if I posted my script one of you experts will quickly see what lines I need to enter into my script to make it a first playable. I don't really understand the scripting very easliy so please be simple and kind. Here is waht I have so far
    Code:
    //Addiction, by ???™Honey߀ar
    
    
    game_manager
    {
    	spawn
    	{
    
    
    		}
    		trigger objs_captured 
    		{
    		//if the two objs are the only two in the map simply put
    		wm_teamannounce 0 "Axis have both objectives"
    		wm_teamannounce 1 "Axis have both Objectives" //announces to both teams axis has won
    
    		wait 3000 //waits 3 secs (3000 millisecs) so that people can know the map is done, you know like the little space of time after the guns are blown in oasis
    		wm_setwinner 0 //axis win
    		wm_endround //ends the round
    		}
    		}
    		//objective list
    		//1:Steal the Chocolate
    		//2:Steal the Pale Ale
    		//3:Steal the Jack Flash	
    		//wm_objective_status <objective> <team (0=Axis, 1=Allies)> <status (0=neutral 1=complete 2=failed)>
    		wm_objective_status 1 1 0
    		wm_objective_status 1 0 0
    		wm_objective_status 2 1 0
    		wm_objective_status 2 0 0
    		wm_objective_status 3 1 0
    		wm_objective_status 3 0 0
    
    //*=========================================================*
    //*========================Pale Ale=========================*
    //*=========================================================*
    
    pale_ale 
    {
    	spawn
    	{
    		
    		}
    		trigger stolen //activated when someone picks it up
    		{
    		wm_teamannounce 0 "We've stolen the Pale Ale"
    		wm_teamannounce 1 "They took our pale ale"
    		
    		}
    		trigger returned //the allies return it
    		{
    
    		wm_teamannounce 0 "They've returned the pale ale"
    		wm_teamannounce 1 "We got the pale ale back"
    		//again with the cm you would put setstate pale_cm default, this returns thecm marker to normal
    		}
    		trigger captured //this is also activated when the obj is captured along with the death section of the triggerfield
    		{
    		wm_teamannounce 0 "We captured the pale ale"
    		wm_teamannounce 1 "They secured the pale ale"
    		}
    		}
    
    //*=========================================================*
    //*=======================Jack Flash========================*
    //*=========================================================*
    jack_flash 
    {
    	spawn
    	{
    	
    		}
    		trigger stolen //activated when someone picks it up
    		{
    		wm_teamannounce 0 "We've stolen the Jack Flash		"
    		wm_teamannounce 1 "They took our Jack Flash"
    		//
    		}
    		trigger returned //the allies return it
    		{
    
    		wm_teamannounce 0 "They've returned the Jack Flash"
    		wm_teamannounce 1 "We got the Jack Flash back"
    		//again with the cm you would put setstate pale_cm default, this returns thecm marker to normal
    		}
    		trigger captured //this is also activated when the obj is captured along with the death section of the triggerfield
    		{
    		wm_teamannounce 0 "We captured the Jack Flash"
    		wm_teamannounce 1 "They secured the Jack Flash"
    //*=========================================================*
    //*========================Chocolate========================*
    //*=========================================================*
    choco_late 
    {
    	spawn
    	{
    
    		}
    		trigger stolen //activated when someone picks it up
    		{
    		wm_teamannounce 0 "We've stolen the Fudge"
    		wm_teamannounce 1 "They took our Fudge"
    
    		}
    		trigger returned //the allies return it
    		{
    
    		wm_teamannounce 0 "They've returned the Fudge"
    		wm_teamannounce 1 "We got the Fudge back"
    
    		}
    		trigger captured //this is also activated when the obj is captured along with the death section of the triggerfield
    		{
    		wm_teamannounce 0 "We captured the Fudge"
    		wm_teamannounce 1 "They secured the Fudge"
    Any suggestions???I of course will continue to search on my own for the right answers here and anywhere I can, unfortunately many promising links are now dead on ther sites.

  6. #26
    HoneyBear, it might be better to start a thread of your own asking for help.

  7. #27
    Occasionally AFK
    Join Date
    Apr 2005
    Location
    't looks like a room
    Posts
    4,437
    Most Recent Awards:

    Agreed, this needs quite some explanation on "accum" statements.
    "Respect is everything" - GTA2
    "Notheeeeeng is final." - Bongoboy

  8. #28
    http://dfmr.s1.jcink.com:81/index.htm

    My mapping site, please add it to the list, writing more tutorials when i have the time

    I know this topic hasnt been updated for a very long time (2 years isnt it? )

    but it IS a sticky, and should have links to all the good sites :drink:
    http://img327.imageshack.us/img327/6...ersiggy9ib.png
    Darkfrost's Mapping realm My mapping site.
    Last edited by psyco_mario on May 31, 2006 - 5:10 AM; edited 76 times in total

  9. #29
    http://carbon.rtcwfiles.com/

    My website, it doesn't look like much but it's user oriented so people can submit tutorials. Interactive? Fun! (Bitch to code though)

    Also covers Quake 3, Quake 1, Modelling and Flash animation, random, yes.
    Graham - Look into the text, don't look around the text look into the text 3 2 1 you're under! You don't see some typing you see a great ET:QW picture, you think it's the best signature you've ever seen. 3 2 1 You're back on the forums.

  10. #30
    just clicked on mario's link.... i'd advise against it. i got a HUUUUUGE spyware overdose. my pc went nuts, alarms coming up about all kinds. then i had those lovely "your computer is infected by spyware" solutions from some random company appearing on your task bar.

    spybot and ad aware are having a field day right now.

  11. #31
    Occasionally AFK
    Join Date
    Apr 2005
    Location
    't looks like a room
    Posts
    4,437
    Most Recent Awards:

    Firefox seems not to give any problems...
    "Respect is everything" - GTA2
    "Notheeeeeng is final." - Bongoboy

  12. #32
    God Bless Firefox!
    Graham - Look into the text, don't look around the text look into the text 3 2 1 you're under! You don't see some typing you see a great ET:QW picture, you think it's the best signature you've ever seen. 3 2 1 You're back on the forums.

  13. #33
    o.O spaff O.o

    I have tested my site in IE and Firefox (And it doesnt look right in IE)

    Any way, if you have viruses :O Download AVG free edition and scan with that.

    You sure you didnt already have the spyware? :O
    http://img327.imageshack.us/img327/6...ersiggy9ib.png
    Darkfrost's Mapping realm My mapping site.
    Last edited by psyco_mario on May 31, 2006 - 5:10 AM; edited 76 times in total

  14. #34
    it's possible i guess. all i get when i click on the link is a blank page and lots of pop up windows and things went mad.

    guess i'm jus unlucky

  15. #35
    It doesnt that sometimes in IE

    and you only get 1 popup.. its supported by them

    Just use firefox
    http://img327.imageshack.us/img327/6...ersiggy9ib.png
    Darkfrost's Mapping realm My mapping site.
    Last edited by psyco_mario on May 31, 2006 - 5:10 AM; edited 76 times in total

  16. #36
    Quote Originally Posted by psyco_mario
    o.O spaff O.o

    I have tested my site in IE and Firefox (And it doesnt look right in IE)

    Any way, i have viruses :O Download AVG free edition and scan with that.

    You sure you didnt already have the spyware? :O
    My site looks crap in IE, those basterds don't want to support normal coding standards, if the page looks crap then I simply say this, get a better god damned browser!
    Graham - Look into the text, don't look around the text look into the text 3 2 1 you're under! You don't see some typing you see a great ET:QW picture, you think it's the best signature you've ever seen. 3 2 1 You're back on the forums.

  17. #37
    *think* my site should work in IE now, and im using banners instead of popups
    http://img327.imageshack.us/img327/6...ersiggy9ib.png
    Darkfrost's Mapping realm My mapping site.
    Last edited by psyco_mario on May 31, 2006 - 5:10 AM; edited 76 times in total

  18. #38
    I'm almost depressed, nobody's on my site.

    Somebody come and keep me company.
    Graham - Look into the text, don't look around the text look into the text 3 2 1 you're under! You don't see some typing you see a great ET:QW picture, you think it's the best signature you've ever seen. 3 2 1 You're back on the forums.

  19. #39
    Quote Originally Posted by Graham
    I'm almost depressed, nobody's on my site.

    Somebody come and keep me company.
    Its probaly because your link to your site dosent work

  20. #40
    lolz
    http://img327.imageshack.us/img327/6...ersiggy9ib.png
    Darkfrost's Mapping realm My mapping site.
    Last edited by psyco_mario on May 31, 2006 - 5:10 AM; edited 76 times in total

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •