i read somewhere that the new ydnar q3map can make bump map effect in q3, but i dont know what should i do for that? i mean i dont know the criterias of the bump map procces (i think i need a second bump map texture “above” the normal texture)!
and my second problem:
how can i make detailed lightmaps in q3 engine! i mean if i make an grid like a fence, or something like this, and i want to make the shadow of the grid/fence to super detailed, that what should i do in radiant, or anywhere…
and please write to me with basic english…(ok with middle basic )
<font size=-1>[ This Message was edited by: vudugeci on 2002-11-27 12:26 ]</font>