I decided to get my lazy ass back to coding my mod, so enjoy this early release
Main reasons for this release are the bug fixes and the new Editable Hud (I’ve re-coded the entire thing and is now only 10% of the original size but is a lot easier to use).
For a complete changelog visit here.
This is an early test/preview edition of baconET v2.2.0. It contains only Windows binaries.
Additions
[ul]
[li] Added RTCW weapon stats (cvar: b_rof).
[/li]> [/ul]Fixes
[ul]
[li] Made improvements to the editable HUD (cvar: cb_defaulthud).
[/li]> [li] Altered the covert ops. He now gains no xp for stealing a uniform, but he gains a 50% reduction in spread and gains 5xp for revealing a landmine.
[/li]> [li] Field Ops’ cannot use slot 3 weapons and medics spawn with a rifle. This only applies with light weapons < 2. (cvar: b_newLoadout).
[/li]> [li] Rifles are now more accurate, but have more of a delay (cvar: b_rof).
[/li]> [li] Fixed the bug where you would spawn as a soldier with an mp40 or thompson on your first spawn.
[/li]> [li] Fixed the scoreboard alpha bug.
[/li]> [/ul]A note: No examples for the new cvars are provided. They work as follows:
cb_defaulthud = path to the HUD file you wish to use, minus the hud directory and extension.
b_newLoadout (&1|&2) = bitwise 1 = field ops, bitwise 2 = medic.
b_rof (&1|&2) = bitwise 1 = rtcw weapon stats, bitwise 2 = new rifle stats.P.S. Happy Holidays!