OT: CoD


(EvilBaga) #1

I just got a chance to play CoD after moving to the west. The multiplayer seems like a random crap-shoot.

But anyways, is it just me, or does its antilag detection system totally suck???


(Sick Boy) #2

just in time before CoD 2 :slight_smile:

CoD = CS mit lederhosen

most games antilag sucks compared to the ET/etpro combo


(Floris) #3

etpub antilag++ xD


(MindgamE) #4

etpro > etpub, it’s the truth.


(Floris) #5

I am an ET 2.55 player myself and if I go patched I go to big etpub servers for fun, and to etpro servers to practise, I dont think you can put a mod like etpub next ot etpro


(MindgamE) #6

I meant etpro antilag > etpubs g_maxwarp. My mistake


(Cerebrate) #7

The only part of CoD worth playing is the MP. It’s not “random”, but very unforgiving, and not as skill-based as ET or RTCW IMHO.


(Fusen) #8

doesn’t etpub use etpro’s antilag? just like they use zinx’s hitbox code


(SCDS_reyalP) #9

They both use antilag derived from Unlagged 2


(Jaquboss) #10

i have better experience with etpub antilag, however it is most probably just dependant on servers…


(Fusen) #11

They both use antilag derived from Unlagged 2[/quote]
indeedy but that doesn’t answer the question! lol


(SCDS_reyalP) #12

They both use antilag derived from Unlagged 2[/quote]
indeedy but that doesn’t answer the question! lol[/quote]
They are both independently derived from Unlagged 2.

Better ? :moo:


(Fusen) #13

ahhh perfectio!