Thanks folks,
The models sets will be out in a few days/week, just got a few bits to finish with them.
The train is a little quick . Most of the tunnels have places where you can jump out of the way and some places where you can’t. If there is too many problems with it, I added a pk3 to the zip with a script that stops the train from running.
My working limit was 40000, there is two places that I know run up to 45k briefly, I will work at trimming this down a bit, but even when the maps pushing 40k the fps is still quite good (I get 56fps at the two black spots)
Thore, in your point three, even if I turn all my setting down to 16bit and look at that poster from half way down the room, I cant see any z-fighting. Do the other posters in the map do that as well?
point four, props are not too kind on the net code + I wanted a chair there.
point five, good call, the lights are set up diffirent in that room, I should change so its the same as the others
point six, it was intentional, if I add one light you get a small dark spot and if add two its too bright, so I went with option three.
point seven, yes they need to be bigger, not sure about the signs in German though. I’ll think on that.
point eight, yes the train needs better sounds, I am still hunting for something suitable. My train shadow is not quite 100% black at the edge. that and the other points will be looked into.
Many thanks