baconET v2.0-test


(Shanks) #1

This release is to test stability and balancing. It is intended for pub play.
I’ve not noticed any issues with the 2.60 patch.

CHANGELOG
ADDITIONS

  • New player class: Commander (cvar: b_commander).
  • Classes all get a special ability (command: special).
  • XP can be saved upon disconnect until a new campaign (cvar: b_xpsave).
  • Players can shove others (cvar: b_shove).
  • Players can throw packs further (cvar: b_dropDistance).
  • Admins can specify the number of available landmines (cvar: b_maxLandmines).
  • Hitsounds (cvar: cb_hitsounds).
  • Chargebars don’t reset upon death (cvar: b_charge).
  • Improved HUD.
  • Players can display the current time on the HUD (cvar: cb_drawTime).
  • Speedometer (cvar: cb_drawSpeedometer).
  • Console can display centred text (command: bcp).
  • Instagib mode (cvar: b_modifier).
  • Headshot mode (cvar: b_modifier).
  • Players with the home clantag cannot be kicked/muted (cvar: b_clantag).
  • Admins can set protection time (cvar: b_protection).
  • Admins can force a cvar to a specific value (command: forcecvar).
  • Map-specific configs.

FIXES

  • Fixed prone hitboxes.
  • Fixed akimbo firerate.
  • Fixed dynamite at cabinets exploit.
  • Fixed framerate dependency of the MG42.
  • Fixed anti-lag.
  • Fixed the level 4 heavy/light weapons soldier bug.
  • Fixed the freelook bug.
  • Landmines can be disarmed when your team has the max amount planted.
  • Fixed oversized server commands.
  • Engineers receive the correct charge back.
  • Players can no longer shoot themselves in the head (http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=7905).
  • Engineers can no longer shoot rifle grenades through doors.
  • Flamethrower exploit fixed.
  • The knife is now delagged.
  • Fixed the drawFireteamOverlay bug.
  • Fixed the bug where a player would have a skull for the entire map.
  • Fixed the bug where stationary MG42’s wouldn’t break breakables.
  • Tank tracers now work properly with cg_drawGun off.
  • Suicides are counted as deaths.
  • Spread reduction is now at level3.
  • Covert Ops’ no longer lose disguise when using binocs.
  • covert Ops’ can no longer steal a uniform when wounded.
  • Fixed the client popup message bug (http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=7413).
  • Teamkills show the obituary.
  • Garand can reload mid-clip.
  • Wounded players cannot capture a flag.
  • Players cannot use ^^ in their names.
  • Muted players cannot voicechat with teammates.
  • Players are unmuted when they receive referee status.
  • Added the missing MODs in some cases.
  • Covert Ops’ have the don’t shoot icon over their heads when they’ve stolen a uniform.
  • Colt and Luger are now balanced.

Download
More information is available at the baconET Forums


(nUllSkillZ) #2

Link to the forums should be:
baconET forum


(Shanks) #3

I forgot to mention that when using 2.60, radar will not crash the server.


(Calzonzin) #4

Hey bacon, if you fixed the kicking/banning problem, then you should mention it too…