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Type: Posts; User: Szakalot

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    Re: Skyhammer and Aura needs some loving

    both are fine. Skyhammer can still be effective as a hailmary -switch to skyhammer-disable ev- go back to previous class

    Aura is still a staple merc of the meta, even after all the nerfs
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    Re: This Free Rotation Is A Joke...

    meh, thats what GOOD about the rotations: they change the game. its not like people cant use explosive spam to fend off turrets and miniguns.

    i think its great that the 'meta' changes simply...
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    Re: Old quake wars vids!!!!!!!!!!

    awww, good old times
  4. Re: 80+ and 100+ ping players only servers for all modes.

    play sniper or phantom, you can troll enemy team very well!
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    Re: Lets talk Thunder.

    redeye's infrared goggles will obviously light up insanely during a FLASH
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    Re: Remove shuffle team system

    i call it the 'good team fallacy' : just because the other team is getting stomped, doesnt mean your team has any teamwork. but yeah, shuffles in SW should be equivalent to 'shuffle and restart' and...
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    Re: New Mercenary Ideas for Dirty Bomb

    yessssss

    it could easily be some half-serious slasher movie inspired character
  8. Re: Please make us able to run through health station/ammo station in ranked

    there is always casual
  9. Thread: Explosives??

    by Szakalot
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    Re: Explosives??

    how sure are you the nade exploded directly underneath? maybe it bounced and exploded somewhere behind you?

    i have never seen this happen myself, in 1000+hours
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    Re: New Mercenary Ideas for Dirty Bomb

    its a nice idea. We had a drone wielding merc in ETQW (self destruct kamikaze) and it worked really well. Dont see why it couldnt work in DB. hp would have to be lower though, more of an...
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    Re: random play good algorithm

    good trololol. game is symmetrical, so if you get an 'aim' boost, someone else is getting rekt. you would
    have 3/20, and then youd have 0/40 cause some other trolol needs an ego boost too.

    you...
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    Re: random play good algorithm

    while its definitely not true, I do know the sentiment. There are days/servers/rounds when gameplay feels godly smooth and all the headshots go in, and there are days when it feels very choppy and...
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    Poll: Re: Dirty Bomb comic

    you got that right
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    Re: Remove k/d Ratios from OBJ maps.

    out of curiosity, which modes pander to k/d and not objectives?
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    Re: Ranked and Hackers

    this: imo anything above 2 party-ups should constitute a season ban. nobody could possibly claim that they 'didnt know'
  16. Re: What is going on with the extra supplies augment?

    extra supplies is for ammo crate: its pretty useless unless you're a medix
  17. Re: Founder cards for people of south america

    I can appreciate your sentiment, but this ship has sailed.
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    Re: Merc and Weapon balancing ideas

    imo pancake throwing is great on pubs, i love playing it /around it and the crazy chaos it causes
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    Re: Merc and Weapon balancing ideas

    my original post on the subject:


    I'd do tl;dr, but its as short as it gets
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    Re: Merc and Weapon balancing ideas

    imo most balancing should be done on the weapons, and not core merc abilities; thunder as
    exception of course

    seems like snipers are back in full swing? they uppes the RoF and removed sway and...
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    Re: Ranked Mode - Return on Investment (ROI)

    ??

    youre making 'sophisticated' statistical analysis based of single games, while admitting you even had trouble getting a game? plus judging it all based off xp/min, which is not only useless as...
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    Re: loose rank points for a win WTF ?

    sounds like you have major bugs on your account : P
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    Poll: Re: Nader has a wife. But who is it?

    nothing against a poll and a lore discussion, but dumping chat is a big no-no. if you cant summarise the content between 'hahaha' and 'lol', why should anyone else?

    Nail hit himself on the head...
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    Poll: Re: Nader has a wife. But who is it?

    suxh a shame nobody will read it
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    Re: loose rank points for a win WTF ?

    Nope. Win/lose should affect going up/down in ranks. Then,the personal performance is factored in to adjust how much you go up/down.

    Going down for a win sounds like a bug, and OP should report it...
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