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Type: Posts; User: Diego

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  1. Replies
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    Re: Praetoria Mission 3: Supersonic - WIP

    Hey guys. Thanks for the comments and suggestions. I have been away from mapping in ET for so long that I have really forgotten how to debug a lot of problems.

    That missing lightmap stage has been...
  2. Re: Problem with porting Radar dynamic lights for Thunder

    I ported the lighting over for my night version of Praetoria 1. I don't remember having any problems with it. Did the entities get renamed when you imported it into your map?
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    Re: Praetoria Mission 3: Supersonic - WIP

    I've uploaded the map to my skydrive. Let me know if you have any trouble downloading it.


    https://skydrive.live.com/redir?resid=D5C9CC8F8C1DAFDE!169&authkey=!AA6oKS7hQJeeDpc
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    Re: Praetoria Mission 3: Supersonic - WIP

    I was not able to get together another group to test this map. I am going to run another compile and then I'll post a link this weekend for everyone to download and try out. Please don't upload it...
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    Re: Praetoria Mission 3: Supersonic - WIP

    LOL. That is the part I pulled out of Radar. But I did open up the entire interior and tweak it a bit.
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    Re: Praetoria Mission 3: Supersonic - WIP

    If I provide you with the map, can you test it just with your clan? I'd like to keep the map from getting a public release while it is still being tested. Praetoria One was uploaded to "RTCW Files"...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Mission Time: 25 Minutes

    Spawn Times: Axis 20 Seconds
    Allies 20 Seconds

    -----------------
    Overview:
    -----------------
    Mission Three: "The Allies must steal a prototype jet engine...
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    Re: Praetoria Mission 3: Supersonic - WIP

    More screenshots.
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    Re: Praetoria Mission 3: Supersonic - WIP

    Here are some new screenshots. They probably don't look much different because I have been mostly working on scripting the objectives and bug fixes. You will probably notice some prefabs that I...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Well, I only managed to get 3 people to test the map today. One guy had this weird problem getting disconnected every time the map played a music track near the end of the level. He couldn't...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Ok. Just about finished with this one. Trying to get a few people together at work to give it a test with the new entities in place. Gameplay has not changed since we tested it last year. I've just...
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    Re: Praetoria Mission 3: Supersonic - WIP

    I wasn't going to hold you to that. But if you insist... ;)

    I really liked the gameplay objectives that you had in Castle Eltz. You should be able to use all of the stuff you did in the town. I...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Wow, it has been a long time since I've posted anything in here. I really lost interest in working on this map because my friends and I have become just too busy at work to do anymore testing. I...
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    Re: Praetoria Mission 3: Supersonic - WIP

    I cracked open the map last night to refresh myself on the current state of affairs. The objective data and cameras in the Limbo need to be updated to my current objective setup. Want to polish up...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Yeah, I finally made LT. in Battlefield 3.

    Sorry, I've been bad. It's hard to get back into it when I've been away for a while. We also have not been able to play ET on our lunchbreak at work...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Terrible framerate is really relative to your computer. But I agree the design did not leave much room for FPS improvements. The third map is actually larger than praetoria 1 and would probably...
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    Re: Pirates beta Four Release

    So, that's how it is. Blackmail. Alright, if it will get Castle *@%$ updated, I'll get a Beta of Praetoria 3 out there.
    We all know Pirates looks good. Here are a few quick observations on...
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    Re: Pirates beta Four Release

    This map looks really nice. My friends and I are not comp players but our games are more often 5 vs 5. I'll set up some games with this map next week. (Still hoping you can release another version...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Ha. Yes, Chris, those are your tables and buffet lines. I've got a bunch of Train prefabs in there and pulled a few bits and pieces from the stock maps to fill things out a bit. If I don't have...
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    Re: Praetoria Mission 3: Supersonic - WIP

    Been a long time since I did any work on it. I have been more concerned about the current gameplay balance. This one has taken longer for my friends to really get a grip on the strategy from both...
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    Re: marko s temple maps

    If you are playing the latest MLB temple, Marko has the coffin that the gold is hidden in covered until the tank blows the temple doors. Once the tank blows the doors, the coffin breaks open and...
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    Re: Castle Eltz copyright violation

    I was being sarcastic. I picked that one on purpose because I knew that it was even more heavily copyrighted than Eltz. I wonder how much it cost Disney to model their castle after it.
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    Re: Castle Eltz copyright violation

    LOL: Bring your own ladle. Don't mind the floaters in the punch.
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    Re: Castle Eltz copyright violation

    Well, it's good to know you will be offering your services Pro Bono to Firefly if he does get sued. I'm sure their lawyers will go easy on you since you are still a student.

    Law is a really big...
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    Re: Castle Eltz copyright violation

    In the army, we called people like this $hit-house lawyers. You know the type. They are the guys who are crapping in the stall next to you while they dispense their professional advice and opinions...
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