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    Re: Krefeld Battlground - ET LAN next week

    Alright, I posted it on the ET: Legacy Facebook and Twitter. I'm really looking forward to the stream and I hope everyone involved has a lot of fun!
    Maybe in the future we could have a cup organized...
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    Re: Krefeld Battlground - ET LAN next week

    That's really cool! I'll be sure to mark it in my calendar and watch your streams! :)
    Will the community stream be on Twitch and will there be a shoutcaster?

    Cheers
  3. Re: A new Enemy Territory total Mode Conversion. Theme American Civil War

    Damn, a total conversion of the game and 65 maps to ship it with. That's remarkable dedication!
    Fantastic work!
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    Re: [MAP] (Bramburg)- Dam Revenge V2 - Released

    Hahaha :D
    Okay, I certainly have to apologize to you. I hope you do understand that from my perspective it looked like you claimed that he stole your Bramburg Dam map concept and not your...
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    Re: New Dev Video: Name Our Ship

    I also don't like the ones in the selection, but then again, it's the YouTube comment section. What good can you expect from there? :D
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    Re: [MAP] (Bramburg)- Dam Revenge V2 - Released

    While it is nice to see old mappers coming back, I hardly understand your argument.



    The last sentence sums it up quite well: "This map is a conversion" and by the way, so is yours. Both your...
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    Re: New Dev Video: Name Our Ship

    "Tapir Tub"
    (optionally: "Relation" because shoe. liked it so much)
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    Re: [MAP RELEASE] Dingenskirchen - a tribute

    I tried registering at his clan's forum and sending him a PM some years ago, but no success.
    But giving you the waterfall source at least means that he is partially willing to release his source....
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    Re: [MAP RELEASE] Dingenskirchen - a tribute

    Glad to see interest in the source files. I'm curious to see if people will make something out of it.


    Yes, that is too bad really. For example for Legacy it would make things a lot easier. I...
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    Re: [MAP RELEASE] Dingenskirchen - a tribute

    Hello everyone,

    The release is now two months old and we haven't received any game breaking bug or glitch reports. That is why we decided to release the sources of both versions now. Both versions...
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    Re: [MAP RELEASE] Dingenskirchen - a tribute

    Thank you very much for posting.
    It means a lot and I'm glad you and your mates enjoyed the map.
    If there is anything I can help you with or if you find some bugs, then just post them here. I'm...
  12. Thread: ET: Legacy

    by KeMoN
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    Re: ET: Legacy

    You do raise valid points and I understand the concern. The name "Skill Rating" kind of promotes the feeling that players will do anything to keep their rating up, however the effects are different....
  13. Thread: ET: Legacy

    by KeMoN
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    Re: ET: Legacy

    http://media.moddb.com/images/members/1/384/383960/title.png
    No more XP save!
    Let's measure your skill instead
    << 12 Wolfenstein: Enemy Territory is a free and open source multiplayer...
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    GAMEPLAY Re: Friendly fire radius?

    Huh, right under my nose but I've never noticed that icon :D
    Thanks for clarifying.
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    GAMEPLAY Re: Friendly fire radius?

    This is just wild speculation on my side, but judging from the time period between spawning and shooting the mine, I'd say you have still active spawn protection. Spawn protection doesn't remove the...
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    OTHER Re: 50 Kills Badge bug

    It's not so much 50 kills per game, but rather per match.
    For example a Stopwatch game consists out of two matches. To earn the golden badge, you need to achieve 50 kills in one match (a.k.a. one...
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    Re: Need Help Getting Back Into WolfET

    Hello Llama_King,

    Like wolfETplayer said, you can filter out bot servers in ET: Legacy. Besides that, I would generally always suggest to use 3rd-party server browsers like SplatterLadder or...
  18. Thread: ET: Legacy

    by KeMoN
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    Re: ET: Legacy

    If the quality is at least comparable and it's not immediately recognizable that it is amateur work, then yes. I absolutely agree with you. Own voice announcements would open up a lot of...
  19. Thread: ET: Legacy

    by KeMoN
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    Re: ET: Legacy

    Since they are still protected by the license, we technically have to recreate them, if/when we want to become a stand-alone game and maybe move to Steam.
    The problem with sounds and especially...
  20. Thread: ET: Legacy

    by KeMoN
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    Re: ET: Legacy

    Happy anniversary.
    http://media.moddb.com/cache/images/mods/1/27/26830/thumb_620x2000/birthday.png
    Today ticket number 1000 was submitted and development is still going as strong as on submitting...
  21. Re: Blender 2 ET import/export script (UV maps not exporting)

    Haha, this is fantastic. Two people have the same problem at the same day. We should play the lottery together some time.

    Anyway, the above point also fixed it for me, thank you. First Blender...
  22. Re: Blender 2 ET import/export script (UV maps not exporting)

    I'm trying to get the exporter to work myself. In blender everything works great, however the texture on the .md3 is complete smudge/uniform colour.
    When I import it back into blender it shows up...
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    Re: Execution: Making Ability Use More Meaningful

    I usually avoid Execution as well, but the concept sounds solid to me.
    Removing cooldown for deployables is very nice in my opinion. You have one set of your deployables and you need to manage those...
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    Re: [MAP RELEASE] Dingenskirchen - a tribute

    Thank you very much. I'll post it on the UJE forum as well so they can update the bot waypoints.
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    Poll: Re: Who thinks they should remaster ET

    If you want the same game with better graphics, then you should support ET: Legacy.
    If you want a new game that resembles ET, then you should move to Dirtybomb.

    These are your two options.
    I...
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