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  • macbeth's Avatar
    17th Jul 2017, 21:06
    still down again and for RTCW aswell :( did somes here can contact id software thanks guys
    6 replies | 795 view(s)
  • KeMoN's Avatar
    12th Jul 2017, 10:04
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    No, it only works that one way. Still good that this requirement has been removed in Legacy, when vanilla ET handles that semi-autonomous already. ...
    378 replies | 89103 view(s)
  • KeMoN's Avatar
    11th Jul 2017, 22:52
    Could you try and set /r_primitives to 2 and see if that works? open console (either with the key underneath Esc or with ) write "/r_primitives...
    2 replies | 130 view(s)
  • macbeth's Avatar
    11th Jul 2017, 07:52
    macbeth replied to a thread ET: Legacy in Editing Wolf: ET
    i added your map to our silent server aswell and we will give you feedbacks and i used the botfiles from the original map but maybe they need to be...
    378 replies | 89103 view(s)
  • KeMoN's Avatar
    10th Jul 2017, 19:05
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    You're not raising the impression of whining, don't worry. On the contrary, I appreciate your feedback. Regarding the axis autospawn, I,...
    378 replies | 89103 view(s)
  • KeMoN's Avatar
    10th Jul 2017, 10:01
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    Thank you for adding the map to your server. May I ask what mod you are using? I double-checked the script structure of Frostbite and all Autospawns...
    378 replies | 89103 view(s)
  • KeMoN's Avatar
    8th Jul 2017, 15:13
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    Wow -.-' This has got to be the smoothest map-rollout in the history of this game :D The reason this was happening is because ETL doesn't require...
    378 replies | 89103 view(s)
  • IRATA's Avatar
    5th Jul 2017, 15:34
    Let's nail it down. You did connect to a jaymod server which we don't want! See "Sys_LoadGameDll ->...
    36 replies | 1834 view(s)
  • KeMoN's Avatar
    4th Jul 2017, 22:09
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    It is indeed a model from RTCW which is also using a RTCW texture. I purposely use assets from RTCW, because they are very similar to the game and...
    378 replies | 89103 view(s)
  • KeMoN's Avatar
    4th Jul 2017, 10:42
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    I suppose you are referring to the texture alignment of the "snow"? It's a bit difficult to adjust that properly, because I'm using a props_skyportal...
    378 replies | 89103 view(s)
  • KeMoN's Avatar
    3rd Jul 2017, 23:41
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    ETL Frostbite v2 ----- Custom map for Wolfenstein: Enemy Territory and ET: Legacy----- << 13 This game has seen many years go by and is...
    378 replies | 89103 view(s)
  • IRATA's Avatar
    1st Jul 2017, 12:52
    Attach your console output of legacy mod loading. I haven't heard about a case where the legacy mod doesn't work on apple.
    36 replies | 1834 view(s)
  • IRATA's Avatar
    27th Jun 2017, 17:14
    Percy, does the legacy mod work for you? -> HOST GAME -> START SERVER
    36 replies | 1834 view(s)
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    Ischbinz,

    Hey how are you. I want to run your skeleton halloween mod on my friends server but I get these rainbow-colored lines that appear on the head (HUD) in menu. Outside the menu they do not appear. I tried the mod by itself with not other mods but etpub and noquarter and they still appear.

    Do you have an updated version or a fix for this? Our clan loves the skeletons you made so any help would be nice.

    Thanks
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