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  • .Chris.'s Avatar
    25th Feb 2015, 19:52
    .Chris. replied to a thread Megatextures in Editing ETQW
    Have you setup detail textures for your terrain yet? http://wiki.splashdamage.com/index.php/An_Advanced_Terrain_and_Megatexture#Detail_Textures If...
    2 replies | 259 view(s)
  • .Chris.'s Avatar
    24th Feb 2015, 19:31
    Yes, 256 works for me too. I also have problems with the sheet editor too, wonder if it's all related to modern video cards/drivers?
    5 replies | 571 view(s)
  • .Chris.'s Avatar
    23rd Feb 2015, 22:03
    .Chris. replied to a thread Downtown [WIP] in Editing ETQW
    It's a much smaller CTF style map using a similar theme, first to capture three 'flags' wins.
    21 replies | 10162 view(s)
  • .Chris.'s Avatar
    22nd Feb 2015, 15:19
    I don't know why but I've been struggling with the mapshot command in my current map too and also getting my current view incorporated into the...
    5 replies | 571 view(s)
  • .Chris.'s Avatar
    21st Feb 2015, 18:45
    GTA5 on PC, nothing else really. I'm interested in hearing more about the new Zelda, despite not having a WiiU, sounds like it's going to be more...
    16 replies | 3735 view(s)
  • .Chris.'s Avatar
    18th Feb 2015, 19:21
    .Chris. replied to a thread Downtown [WIP] in Editing ETQW
    Hey, the maps I worked on are as follows: Meltdown Maridia Maridia CTF Radar Hoggin Baserace Canal Retake of the Forums
    21 replies | 10162 view(s)
  • .Chris.'s Avatar
    11th Feb 2015, 19:28
    .Chris. replied to a thread Downtown [WIP] in Editing ETQW
    Liberty City, I originally got the idea for the map whilst playing through GTA4 :) Quite a lot of buildings are based on those found in GTA4 but...
    21 replies | 10162 view(s)
  • Dthy's Avatar
    11th Feb 2015, 15:21
    Im excited for Bethesda's E3 conference, hoping for a new Fallout!
    16 replies | 3735 view(s)
  • matsy's Avatar
    11th Feb 2015, 13:58
    matsy replied to a thread Downtown [WIP] in Editing ETQW
    Is it based off a particular city? Kind of reminds me of Cologne.
    21 replies | 10162 view(s)
  • .Chris.'s Avatar
    9th Feb 2015, 19:02
    .Chris. replied to a thread Downtown [WIP] in Editing ETQW
    Flying vehicles won't be used in this map though it is fun flying around the tall buildings and ducking under bridges and such, anyway I have lots of...
    21 replies | 10162 view(s)
  • .Chris.'s Avatar
    7th Feb 2015, 12:05
    The recoil is done using a 'simple' model animation that is called through the mapscript. A say simple but took me forever to get working, I'm not...
    5 replies | 828 view(s)
  • matsy's Avatar
    5th Feb 2015, 14:10
    matsy replied to a thread Downtown [WIP] in Editing ETQW
    Are all the vehicles present on this map? Not sure why, but I just have a random thought that it would be pretty cool having a ship floating over...
    21 replies | 10162 view(s)
  • .Chris.'s Avatar
    4th Feb 2015, 21:26
    Wouldn't using script movers be better solution? I had something nice working a couple year back, https://www.youtube.com/watch?v=1O6S7G3ygPA I even...
    5 replies | 828 view(s)
  • .Chris.'s Avatar
    4th Feb 2015, 20:24
    .Chris. replied to a thread Downtown [WIP] in Editing ETQW
    Cheers. I remember I had to setup a config for the sky map because it was too bright which made other maps too dark! I'm hoping it will be fine in...
    21 replies | 10162 view(s)
  • .Chris.'s Avatar
    1st Feb 2015, 12:57
    The development of Wolfenstein MP was a lot more complicated than that, Endrant was the last company to touch it, Threewave had their hands on it...
    245 replies | 40533 view(s)
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About matsy

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  1. .Chris.Dirty Bomb Founder  .Chris. is offline

    ETQW Mediocre Club

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    Tbaggin since the 90's

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    Failing at LoL

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