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  • KeMoN's Avatar
    Yesterday, 18:58
    At this point, there is not really much more to elaborate. All players that are playing with an ET: Legacy client are pinging both the id software...
    13 replies | 901 view(s)
  • KeMoN's Avatar
    Yesterday, 15:13
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    ET: Legacy master server "Master has presented player with servers! Player is free!" << 14 But all hilarious Harry Potter references...
    379 replies | 89442 view(s)
  • KeMoN's Avatar
    Yesterday, 14:58
    Worry not, ET: Legacy has your back! We now have an own master server running, which means that if you have the legacy master configured (all ETL...
    13 replies | 901 view(s)
  • KeMoN's Avatar
    12th Jul 2017, 10:04
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    No, it only works that one way. Still good that this requirement has been removed in Legacy, when vanilla ET handles that semi-autonomous already. ...
    379 replies | 89442 view(s)
  • stealth6's Avatar
    12th Jul 2017, 09:07
    stealth6 replied to a thread ET: Legacy in Editing Wolf: ET
    Does it work both ways? If you only use .jpg extension with tga files does that work? I knew that is it can't find a tga file it looks for jpg, but...
    379 replies | 89442 view(s)
  • KeMoN's Avatar
    11th Jul 2017, 22:52
    Could you try and set /r_primitives to 2 and see if that works? open console (either with the key underneath Esc or with ) write "/r_primitives...
    2 replies | 135 view(s)
  • KeMoN's Avatar
    10th Jul 2017, 19:05
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    You're not raising the impression of whining, don't worry. On the contrary, I appreciate your feedback. Regarding the axis autospawn, I,...
    379 replies | 89442 view(s)
  • KeMoN's Avatar
    10th Jul 2017, 10:01
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    Thank you for adding the map to your server. May I ask what mod you are using? I double-checked the script structure of Frostbite and all Autospawns...
    379 replies | 89442 view(s)
  • KeMoN's Avatar
    8th Jul 2017, 15:13
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    Wow -.-' This has got to be the smoothest map-rollout in the history of this game :D The reason this was happening is because ETL doesn't require...
    379 replies | 89442 view(s)
  • IRATA's Avatar
    5th Jul 2017, 15:34
    Let's nail it down. You did connect to a jaymod server which we don't want! See "Sys_LoadGameDll ->...
    36 replies | 1862 view(s)
  • KeMoN's Avatar
    4th Jul 2017, 22:09
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    It is indeed a model from RTCW which is also using a RTCW texture. I purposely use assets from RTCW, because they are very similar to the game and...
    379 replies | 89442 view(s)
  • stealth6's Avatar
    4th Jul 2017, 16:05
    stealth6 replied to a thread ET: Legacy in Editing Wolf: ET
    Yes that's what I meant. First time I've seen a props_skyportal used, looks cool. I now understand why it was so diffuclt. It would be cool to...
    379 replies | 89442 view(s)
  • KeMoN's Avatar
    4th Jul 2017, 10:42
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    I suppose you are referring to the texture alignment of the "snow"? It's a bit difficult to adjust that properly, because I'm using a props_skyportal...
    379 replies | 89442 view(s)
  • stealth6's Avatar
    4th Jul 2017, 10:02
    stealth6 replied to a thread ET: Legacy in Editing Wolf: ET
    Looks amazing the only thing that kind of looks out of place are the top of the mountains in the background. They seems to look a bit unnatural...
    379 replies | 89442 view(s)
  • KeMoN's Avatar
    3rd Jul 2017, 23:41
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    ETL Frostbite v2 ----- Custom map for Wolfenstein: Enemy Territory and ET: Legacy----- << 13 >>This game has seen many years go by and is...
    379 replies | 89442 view(s)
  • IRATA's Avatar
    1st Jul 2017, 12:52
    Attach your console output of legacy mod loading. I haven't heard about a case where the legacy mod doesn't work on apple.
    36 replies | 1862 view(s)
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