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  • KeMoN's Avatar
    12th Jul 2017, 10:04
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    No, it only works that one way. Still good that this requirement has been removed in Legacy, when vanilla ET handles that semi-autonomous already. ...
    378 replies | 88150 view(s)
  • stealth6's Avatar
    12th Jul 2017, 09:07
    stealth6 replied to a thread ET: Legacy in Editing Wolf: ET
    Does it work both ways? If you only use .jpg extension with tga files does that work? I knew that is it can't find a tga file it looks for jpg, but...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    11th Jul 2017, 22:52
    Could you try and set /r_primitives to 2 and see if that works? open console (either with the key underneath Esc or with ) write "/r_primitives...
    2 replies | 97 view(s)
  • KeMoN's Avatar
    10th Jul 2017, 19:05
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    You're not raising the impression of whining, don't worry. On the contrary, I appreciate your feedback. Regarding the axis autospawn, I,...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    10th Jul 2017, 10:01
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    Thank you for adding the map to your server. May I ask what mod you are using? I double-checked the script structure of Frostbite and all Autospawns...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    8th Jul 2017, 15:13
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    Wow -.-' This has got to be the smoothest map-rollout in the history of this game :D The reason this was happening is because ETL doesn't require...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    4th Jul 2017, 22:09
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    It is indeed a model from RTCW which is also using a RTCW texture. I purposely use assets from RTCW, because they are very similar to the game and...
    378 replies | 88150 view(s)
  • stealth6's Avatar
    4th Jul 2017, 16:05
    stealth6 replied to a thread ET: Legacy in Editing Wolf: ET
    Yes that's what I meant. First time I've seen a props_skyportal used, looks cool. I now understand why it was so diffuclt. It would be cool to...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    4th Jul 2017, 10:42
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    I suppose you are referring to the texture alignment of the "snow"? It's a bit difficult to adjust that properly, because I'm using a props_skyportal...
    378 replies | 88150 view(s)
  • stealth6's Avatar
    4th Jul 2017, 10:02
    stealth6 replied to a thread ET: Legacy in Editing Wolf: ET
    Looks amazing the only thing that kind of looks out of place are the top of the mountains in the background. They seems to look a bit unnatural...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    3rd Jul 2017, 23:41
    KeMoN replied to a thread ET: Legacy in Editing Wolf: ET
    ETL Frostbite v2 ----- Custom map for Wolfenstein: Enemy Territory and ET: Legacy----- << 13 This game has seen many years go by and is...
    378 replies | 88150 view(s)
  • KeMoN's Avatar
    25th Jun 2017, 11:51
    I really don't see a problem here. The scoreboard (and presumably your rating as well) doesn't reward raw kills, but XP/s and you get more XP the...
    9 replies | 442 view(s)
  • KeMoN's Avatar
    24th Jun 2017, 20:31
    I wouldn't exactly call them a support character. If I understood him right he wants to play a supporter that doesn't require him to bunny hop...
    4 replies | 227 view(s)
  • acQu's Avatar
    22nd Jun 2017, 13:27
    This is still somewhat bothering me, especially since you legacy devs got the uttmost support from the community in the past. People are actually...
    36 replies | 1673 view(s)
  • KeMoN's Avatar
    22nd Jun 2017, 11:26
    The server you are trying to connect to is running Jaymod and there is a problem with the game trying to load the mod content before they are...
    36 replies | 1673 view(s)
  • KeMoN's Avatar
    21st Jun 2017, 06:59
    Hm, judging from the error message the game either can't find those three paks (/etmain/pak0, /pak1 and /pak2) OR it finds them, however they are...
    36 replies | 1673 view(s)
  • KeMoN's Avatar
    20th Jun 2017, 18:53
    I'm still lobbying for this concept for a possible generation III of loadout cards. :tongue: I think that would be a nice system to have.
    9 replies | 452 view(s)
  • KeMoN's Avatar
    20th Jun 2017, 18:22
    It seems to me that the game still has trouble with those pak0 pak1 and pak2 in 'etmain' directory. I see you are trying to connect to an ETNam...
    36 replies | 1673 view(s)
  • acQu's Avatar
    20th Jun 2017, 12:17
    I am a Windows user, and i get the same when i use Legacy, it is not a Mac compatibility problem with SDL. Test your stuff. Why would i even need...
    36 replies | 1673 view(s)
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About Shownie

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