• -SSF-Sage's Avatar
    Today, 14:48
    -SSF-Sage replied to a thread Wolf: MP in Editing ETQW
    Some real nice candy in this mod. I hope to see this mod happen. Wolf09 (yes shoot me) is one of my most favorite game ever (due to it's SP). I...
    345 replies | 57796 view(s)
  • stealth6's Avatar
    Today, 13:25
    Well I don't know about skinpack tutorials, but sometimes when you join a server they have custom skins on the players. Well the same thing can be...
    23 replies | 473 view(s)
  • FrostyChilli's Avatar
    Today, 13:17
    @stealth6 In 1 map there are no posters at all. In the second map there are Dri posters(custom textures). Why make a 2nd pk3 file? Isn't that...
    23 replies | 473 view(s)
  • stealth6's Avatar
    Today, 12:23
    You could have done the Dri poster stuff with a skin pack instead of releasing the whole map twice. I haven't checked the map, but I presume in 1...
    23 replies | 473 view(s)
  • FrostyChilli's Avatar
    Today, 10:54
    Hey! I've done some changes and improvements to the map. I've also made 2 separate versions. 1 is normal, other is Dri version. Dri version is...
    23 replies | 473 view(s)
  • Teuthis's Avatar
    Today, 07:46
    Teuthis replied to a thread FPS issues in Editing Wolf: ET
    We need to See Screenshots +\- Details shown and Maybe a screenshot After turning r_speeds on. I wanna See the vert values. I bet they are Sky High. ...
    15 replies | 186 view(s)
  • morphdoc's Avatar
    Today, 02:54
    morphdoc replied to a thread FPS issues in Editing Wolf: ET
    wow, guys, so much help here! I made few brushes details, some structural, the FPS drop is much less (around 10), but still annoying. Will do all of...
    15 replies | 186 view(s)
  • Mateos's Avatar
    Yesterday, 20:17
    Mateos replied to a thread FPS issues in Editing Wolf: ET
    I have doubts on this possibility, since he's started on an already existing and well-optimized map; But if he really modified the structure of the...
    15 replies | 186 view(s)
  • Teuthis's Avatar
    Yesterday, 19:47
    Teuthis replied to a thread FPS issues in Editing Wolf: ET
    My suspicion is that lots of Stuff you Put in is structural. You can go use the 'view' Menue to Hide all Detail Brushes. Now you should See basically...
    15 replies | 186 view(s)
  • Mateos's Avatar
    Yesterday, 18:30
    Mateos replied to a thread FPS issues in Editing Wolf: ET
    If you look from a corner or the middle of the map to different directions, it can justify the rate gaps if no VIS, that's what I thought T-juncs...
    15 replies | 186 view(s)
  • WuTangH's Avatar
    Yesterday, 18:11
    WuTangH replied to a thread FPS issues in Editing Wolf: ET
    Can you post a screenshot of stuctural brushes in tunnel? ... Maybe they are too complicated?
    15 replies | 186 view(s)
  • stealth6's Avatar
    Yesterday, 17:59
    stealth6 replied to a thread FPS issues in Editing Wolf: ET
    I think he did otherwise you'd have bad FPS everywhere, not just in select places. If you have a lot more lines in the same face, then try to fix...
    15 replies | 186 view(s)
  • Mateos's Avatar
    Yesterday, 17:44
    Mateos replied to a thread FPS issues in Editing Wolf: ET
    Have you done a VIS compile?
    15 replies | 186 view(s)
  • morphdoc's Avatar
    Yesterday, 17:03
    morphdoc replied to a thread FPS issues in Editing Wolf: ET
    wow, so after r_showtris, on my map there is a LOT MORE white lines than in original map at the spot where the FPS drops...what can I do to make it...
    15 replies | 186 view(s)
  • morphdoc's Avatar
    Yesterday, 16:46
    morphdoc replied to a thread FPS issues in Editing Wolf: ET
    Yes, I did add one tunnel and one bigger structure. I made the tunnel structural, I also made sure that it is surrounded by culk brushes. I will...
    15 replies | 186 view(s)
  • stealth6's Avatar
    Yesterday, 16:16
    stealth6 replied to a thread FPS issues in Editing Wolf: ET
    Does the readme.txt file in aldernest tell you which compile options he used? The changes you made - was it small things like adding a ladder, or did...
    15 replies | 186 view(s)
  • FrostyChilli's Avatar
    Yesterday, 15:51
    FrostyChilli replied to a thread FPS issues in Editing Wolf: ET
    Is ET installed on the same HDD or SDD that your operation system is? I mean a disk, not a partition. I have a problem that my OS is installed on 1...
    15 replies | 186 view(s)
  • morphdoc's Avatar
    Yesterday, 14:49
    morphdoc replied to a thread FPS issues in Editing Wolf: ET
    What is really funny is that I don't even have to change the position to have a drop in FPS. All I have to do is to look toward a different direction...
    15 replies | 186 view(s)
  • morphdoc's Avatar
    Yesterday, 14:47
    morphdoc replied to a thread FPS issues in Editing Wolf: ET
    1) Yea, I used Caulk whenever I could. 2) I did that too (I hope at least) The map is the adlernest map (I am just editing it with the...
    15 replies | 186 view(s)
  • FrostyChilli's Avatar
    Yesterday, 14:02
    FrostyChilli replied to a thread FPS issues in Editing Wolf: ET
    If you had leaks, then you wouldn't be able to even compile your map. Have you done the basic performance techniques? 1) Caulk surfaces that are...
    15 replies | 186 view(s)
  • Silvanoshi's Avatar
    Yesterday, 13:46
    Silvanoshi replied to a thread Thanksgiving in Off-Topic Chatter
    Oh man...not sure I'm going to be able to eat turkey for a while now...thx... Hope those of you celebrating the day enjoy it! Try not to
    1 replies | 47 view(s)
  • morphdoc's Avatar
    Yesterday, 13:36
    morphdoc started a thread FPS issues in Editing Wolf: ET
    Hi guys, I do not understand what is happening, but there are parts on my map where FPS drop by 30-40...this is annoying. I have no leaks on the...
    15 replies | 186 view(s)
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About twt_thunder

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Date of Birth
January 26
About twt_thunder
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norway
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TheWolfteam


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