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Forum: Editing Wolf: ET

Splash Damage's official support and discussion forum for Level Design in Wolfenstein: Enemy Territory.

  1. Sticky: ET Mappers Bible and Guidelines

    Started by bsimser, 23rd Aug 2003 15:07
    2 Pages
    1 2
    5th Nov 2015, 18:51 Go to last post
  2. Sticky: All current ET mapping projects

    Started by hummer, 9th Jul 2003 07:58
    34 Pages
    1 2 3 4 5 ... 34
    23rd Dec 2014, 20:14 Go to last post
  3. Sticky: Tutorials and et mapping resources

    Started by sock, 10th Jun 2003 10:45
    5 Pages
    1 2 3 4 5
    21st Nov 2014, 19:40 Go to last post
  4. Sticky: Player Models Documentation

    Started by RR2DO2, 1st Feb 2004 22:49
    6 Pages
    1 2 3 4 5 ... 6
    1 Staff Post(s)
    9th Nov 2013, 21:39 Go to last post
  5. Sticky: Documentation / Editor Errors

    Started by sock, 30th Sep 2003 11:59
    1st Jul 2013, 23:20 Go to last post
  6. Sticky: ET competition maps guidelines

    Started by KendleDirty Bomb Founder, 16th May 2004 14:24
    7 Pages
    1 2 3 4 5 ... 7
    16th Dec 2012, 10:49 Go to last post
  7. Sticky: Tools & Things

    Started by RR2DO2, 15th Jul 2004 21:04
    2 Pages
    1 2
    1 Staff Post(s)
    20th Aug 2012, 19:16 Go to last post
  8. Sticky: Engine Quirks, Bugs and Other Useful Features

    Started by RR2DO2, 22nd Mar 2004 12:38
    2 Pages
    1 2
    1 Staff Post(s)
    20th Apr 2012, 16:21 Go to last post
  9. Sticky: Compiling a mod under GNU/Linux

    Started by WalterBennet, 31st Jan 2004 20:10
    5 Pages
    1 2 3 4 5
    1 Staff Post(s)
    22nd Mar 2012, 21:19 Go to last post
  10. Exclamation Sticky: Compiling and running a mod under Windows

    Started by PaulDirty Bomb Founder, 10th Aug 2009 22:54
    3 Pages
    1 2 3
    1 Staff Post(s)
    26th Oct 2011, 18:09 Go to last post
  11. Sticky: Getting a Mod Running.

    Started by digibob, 1st Mar 2004 00:30
    4 Pages
    1 2 3 4
    4 Staff Post(s)
    10th May 2007, 03:26 Go to last post
  1. Puddle splashes? Surfaceparm....

    Started by premiumjones, 13th Aug 2003 05:03
    13th Aug 2003, 14:10 Go to last post
  2. Script Problems

    Started by DaRkFiRe, 12th Aug 2003 15:55
    13th Aug 2003, 13:20 Go to last post
  3. Rotate Models on the y + z axis?

    Started by Danyboy, 12th Aug 2003 23:47
    13th Aug 2003, 11:50 Go to last post
  4. 2 quick questions

    Started by PyROZen, 10th Aug 2003 21:06
    13th Aug 2003, 11:48 Go to last post
  5. Desert Fortress BETA DOWNLOAD and screenshots

    Started by lennyballa, 10th Aug 2003 10:42
    2 Pages
    1 2
    13th Aug 2003, 11:05 Go to last post
  6. Living in a box? Problems with the skybox...

    Started by cicero, 12th Aug 2003 19:05
    13th Aug 2003, 07:26 Go to last post
  7. Need help!!! G_AddSpawnVarToken:Max_Spawn_vars

    Started by Murray, 18th Jul 2003 16:40
    13th Aug 2003, 01:45 Go to last post
  8. mapcoordsmins & mapcoordsmaxs

    Started by *[SfS]*OpTeRoN, 12th Aug 2003 16:51
    3 Pages
    1 2 3
    12th Aug 2003, 22:36 Go to last post
  9. player model size

    Started by Num3, 12th Aug 2003 21:29
    12th Aug 2003, 22:24 Go to last post
  10. Duplicate planes?

    Started by Lockeownzj00, 12th Aug 2003 08:54
    12th Aug 2003, 21:46 Go to last post
  11. *BEGINNER* Shader Manual?

    Started by Chackazz, 12th Aug 2003 10:04
    12th Aug 2003, 21:17 Go to last post
  12. R_speeds mistery

    Started by Thej, 10th Aug 2003 21:06
    12th Aug 2003, 20:36 Go to last post
  13. Valid starting map? Set gametype to 2?

    Started by cicero, 12th Aug 2003 19:20
    12th Aug 2003, 20:11 Go to last post
  14. Making brush move from A to B in game

    Started by LoffyDirty Bomb Founder, 12th Aug 2003 13:15
    12th Aug 2003, 18:51 Go to last post
  15. importing MAX models

    Started by Num3, 12th Aug 2003 18:07
    12th Aug 2003, 18:32 Go to last post
  16. Custom objective sounds?

    Started by hummer, 12th Aug 2003 01:42
    12th Aug 2003, 16:42 Go to last post
  17. WARNING: Node With Unbounded Volume

    Started by hhhmmmmm, 11th Aug 2003 21:13
    12th Aug 2003, 11:43 Go to last post
  18. SO Operation Chariot Campaign : U-Boat model

    Started by Pog'S, 11th Aug 2003 07:49
    12th Aug 2003, 01:48 Go to last post
  19. 12th Aug 2003, 01:31 Go to last post
  20. Flex Doors

    Started by Stektr33, 9th Aug 2003 22:03
    11th Aug 2003, 23:35 Go to last post

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