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Forum: Q3Map2 Support Forum

The official support forum for the Q3Map2 compile tool.

  1. Sticky: Q3Map2 2.5.16

    Started by ydnar, 26th Oct 2004 06:54
    2 Pages
    1 2
    16th Jun 2008, 05:14 Go to last post
  2. Sticky: Q3Map2 BSP loading + brush faces (was q3map2 face problem)

    Started by sth, 13th Mar 2004 11:44
    4th Jun 2007, 06:28 Go to last post
  3. Sticky: T-junction vertexes (was Q3Map2.5.4 draws to many vertices)

    Started by Fiesling, 23rd May 2003 14:08
    2 Pages
    1 2
    8th Apr 2007, 19:45 Go to last post
  4. Sticky: Read Me First

    Started by ydnar, 20th Oct 2003 20:35
    20th Oct 2003, 20:35 Go to last post
  1. Where to get Q3map 2.5.16?

    Started by stephanbay, 14th Sep 2006 10:36
    14th Sep 2006, 10:45 Go to last post
  2. phong shaded blended terrain?

    Started by Kobayashi, 11th Sep 2006 21:46
    12th Sep 2006, 11:40 Go to last post
  3. q3map 2.5.16 for linux

    Started by flower.Hercules, 4th Dec 2005 07:10
    7th Sep 2006, 12:50 Go to last post
  4. Q3data.exe too many vertices

    Started by modern, 1st Sep 2006 16:43
    4th Sep 2006, 09:56 Go to last post
  5. I need some pointers getting my map into Quake

    Started by Mazin, 8th Aug 2006 17:02
    13th Aug 2006, 04:42 Go to last post
  6. How to use q3map2 2.5.16

    Started by Flippy, 10th Aug 2006 20:27
    11th Aug 2006, 19:08 Go to last post
  7. WARNING: Lightmap Texture Coords out of range

    Started by Szico VII, 7th Aug 2006 17:37
    8th Aug 2006, 11:25 Go to last post
  8. Links to download dead?

    Started by Xaltar, 17th Apr 2006 13:15
    30th Jul 2006, 10:19 Go to last post
  9. entity only compile?

    Started by RayBan, 7th Jul 2006 01:10
    12th Jul 2006, 22:09 Go to last post
  10. q3map2 compiling under openmosix

    Started by oilslick, 7th Jul 2006 20:41
    10th Jul 2006, 01:42 Go to last post
  11. Problem during -light stage

    Started by Szico VII, 18th Jun 2006 10:50
    2 Pages
    1 2
    27th Jun 2006, 21:23 Go to last post
  12. _minlight not affecting terrain

    Started by pazur, 18th Jun 2006 19:25
    25th Jun 2006, 04:31 Go to last post
  13. how can i add slick 2 an ase model?

    Started by blue2002, 24th Jun 2006 00:35
    24th Jun 2006, 08:14 Go to last post
  14. Problem qith q3map 2.5.16

    Started by ewarwoowar, 22nd Jun 2006 15:12
    23rd Jun 2006, 16:35 Go to last post
  15. problems creating an ASE file

    Started by Carter, 8th Jun 2006 13:58
    15th Jun 2006, 16:19 Go to last post
  16. Windows XP Memory Settings for compiling

    Started by MrLego, 18th May 2006 13:27
    19th May 2006, 14:11 Go to last post
  17. Decompiling Seawall Battery for cam scripting

    Started by adadk, 10th Oct 2005 14:18
    18th May 2006, 17:59 Go to last post
  18. what is this never had it before

    Started by =ds=bart, 13th May 2006 09:14
    17th May 2006, 17:30 Go to last post
  19. Source Code

    Started by Bytrix, 11th May 2006 14:47
    11th May 2006, 21:20 Go to last post

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